Child Steps is a online game about climbing. That is, in fact, a ridiculous idea.
Earlier than we get to the sport’s protagonist, an grownup toddler in a skinny onesie, or its unserious facet characters and nonsensical narrative, we now have to acknowledge the absurdity at its very core. Leisurely strolling round in nature is probably essentially the most natural, least technological exercise an individual can have interaction in, and the need to digitize this expertise, recreating it for consumption from the butt-shaped cushions of your sofa, is foolish. It’s such a patently Recreation Developer™ impulse that, truly, I discover it cute. Very like the remainder of Child Steps.
Child Steps is a strolling simulator from a trio of veteran sport builders: Dance Central creator Maxi Boch, Ape Out developer Gabe Cuzzillo, and Bennett Foddy of QWOP and Getting Over It fame. It’s heading to PC and PlayStation 5 this yr, and since its announcement video dropped in June 2023, it’s been a hotly anticipated curio for followers of annoyingly exact traversal mechanics and offbeat indie shit. It’s a bigger viewers than you would possibly assume.
I performed about 45 minutes of Child Steps at GDC 2025 whereas Boch, Cuzzillo and Foddy regarded on and intermittently advised me how good I used to be at strolling. The sport stars Nate, an unemployed grownup dude who lives in his mother and father’ basement, as he explores an arid mountain panorama one shaky, uncertain step at a time. Maneuvering his physique within the correct approach is the principle objective, and it’s a tough one. Utilizing a gamepad, you management Nate’s legs individually, one per set off, and his limbs are extremely delicate to small modifications in button despair. Pull a set off tight to carry and bend considered one of his knees, and launch it little by little to swing out his decrease leg and place his foot exactly the place it must be. Press ahead with the left stick to provide Nate simply the correct amount of momentum, get your set off rhythm proper, and instantly, hey, you’re strolling right here.
It sounds simpler than it’s. Because of the sport’s extremely exact mechanics, Nate falls over simply, faceplanting within the grime and tumbling backward over rocky slopes like a ragdoll, overlaying his gray onesie in mud and sweat. This identical precision additionally makes Nate shockingly sturdy at instances, like when he pulls his complete physique onto a ledge with a single step, ending in a wonderfully balanced flamingo stance. There’s room within the controls for each mastery and mayhem, and by the point I put down the gamepad, I used to be strolling Nate round with all of the grace of a wonderfully satisfactory five-year-old. I used to be pleased with this accomplishment, too, rattling it.
Actually inserting one foot in entrance of the opposite requires a lot focus within the sport’s first couple of minutes that it’s simple to disregard Nate’s environment, however as strolling turns into simpler, you’re lastly in a position to go searching and ask, “What the hell am I doing right here?” The primary two chapters of Child Steps are set on a mountainside dotted with craggy rocks, patches of brown grass, long-abandoned wood buildings, random carousel horses and grime pits, and the one indication of the place to go is an orange glow emanating from a ridgeline excessive above Nate’s spawn level.
The few people Nate meets alongside the way in which — a charmingly aloof information and not less than one different, way more ready hiker — are extremely entertaining to work together with, however they’re additionally fairly unhelpful with existential questions. Nate murmurs and monosyllabizes his approach via conversations, and he tends to get reduce off by the NPCs’ keen observations. Like after I was enjoying, Nate fell and received caught on the backside of a muddy gap, and his information good friend confirmed up and instantly mentioned, “This gap was once dry. Hey, did you pee within the gap? Did you pee on this gap?” In response, Nate made anxious noises and usually panicked.
The comedy in Child Steps is sharp and chaotic, with a delirious, improvised edge. Foddy does the voice work for a lot of the characters, and he tends to simply make up their strains on the mic. The result’s a messy but refreshing conversational stream, and each cutscene I encountered made me chuckle.
Most points of Child Steps made me smile, actually. At one level I entered a fast-walking groove whereas wandering alongside a rocky path on the sting of the canyon, and I noticed the birdsong and the thuds of my very own steps had morphed right into a rhythmic track, encouraging my gait with a gradual, natural beat. The sport’s soundscape comes courtesy of Boch, and it deliberately ebbs and flows in accordance with the way in which you play the sport. Mix this responsive, immersive soundtrack with the fixed focus it’s important to carry on Nate’s actions, and Child Steps rapidly turns into a hypnotic expertise. The sport’s particulars solely encourage this sense — the mountain is unusually lovely, rendered in crisp 3D graphics, and it’s utterly explorable, with no invisible partitions in sight. When you can see it, you possibly can try to climb it. Nate’s onesie collects sweat alongside the small of his again, underneath his arms, and in all of the crannies you’d count on, and it additionally picks up mud when he falls, however the stains wash away whenever you get in water. On-screen prompts are uncommon. There are hidden hats to put on and penis graffiti to admire, and Nate can take quite a few paths to achieve the identical level, bouncing pancake butt main the way in which.
Behind all of the absurdity, Child Steps is an extremely well-crafted, hyper-detailed rest software. Whereas it’s laugh-out-loud humorous, its mechanics reduce deeper than its oddball trailers recommend, and in follow, it truly left me feeling meditative. Child Steps is a critical foolish sport.
Child Steps is being revealed by Devolver Digital, and it’s as a result of hit PS5 and PC by way of Steam later this yr.
This text initially appeared on Engadget at https://www.engadget.com/gaming/baby-steps-preview-serious-gameplay-in-a-silly-walking-sim-150008737.html?src=rss
